the basic idea of km was to develop something that could be tought to a soldier quickly and teach him to be able to fight H2H. there is little if any art or spirituality, and it assumes that the practicioner is strong, tough and fit. there is little or nothing fancy to the style, lots of low kicks, punches, elbows, knees. lots of work on targets. lots of work on agression training. some mat work, but no fancy wrist grabs or pressure points (might take too long to learn well).
We also do a lot of ground work... If I get into your guard..look out..I love to grapple
"If you're gonna be stupid, you better be tough."