That was a stronger performance and on the whole it was good.
The Horse Stance/Scooping Block combination seemed a little blurred.
The Jumping Side kick is always a difficult one to get right, just after the Turning Kick.
Your San Makgis are getting there. Top Half was strong, but the Cha Bapgi was not fully emphasized.
Focus was good
I am sorry to hear about your neck injury, which must have been playing on your mind.
Also you mentioned that you have an old injury regarding your left leg.
It’s funny, I started logging observations prior to reading about your injuries and it did explain both fighters reluctance to commit.
But as I don’t know what level of discomfort you are in, please take my observations as if you were in good health.
R Stance, Left hand too low and leaves you wide open for a high Turning Kick (00.25), which could easily have come in at 00.27.
Nice Counter 00.29, but then you stopped and moved back outside of range and let the other girl re-initiate her attacks.
(Have you tried to connect with a lead Nopunde Dollyo Chagi as you step back from finishing a combination? That would catch a countering opponent).
It seemed that you both were concentrating on singular techniques too much.
It got a bit scrappy (00.26 to 00.39), but you seemed to get into the flow a little more (02.17 to 02.21) with some Hand Combinations.
If you get fazed by “Machine-Gun Dollyo Chagis”, try laying a Lead Crescent / Crescent-Axe over (or down on) the attacking leg, following up immediately with a Turning Kick with your rear leg. (The Crescent will force their kicking leg to the ground).